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Возвращаясь к старой теме
A classic cartoon director is a choreographer. He has a specific set of tools and uses each tool for different purposes. All the creative staff are part of the tool kit. The director needed to understand the special abilities of each artist - including the voice talent, composer, layout artists and sound effects editor. He builds his stories around his specific talents-rather than forcing all the talents into some preconceived rules created for a story bible and production manual.

Modern animation (meaning animation from the 1960s to now) has an opposite approach to creativity. Rather than using all the tools that are available to whoever is in charge and creating entertainment out of all the ingredients, we have instead made a system that depends on arbitrary preset rules and outright fear of creativity. We have a very limited and blunted toolkit. Modern cartoon makers tend to despise especially the tools that are most natural to cartoonists. The whole process is geared to dehumanizing the medium.

Good Direction VS Turning The Furnace On and Off

Date: 2010-10-30 05:45 am (UTC)
From: [identity profile] juan-gandhi.livejournal.com
Ну нет, ну есть же исключения. Coraline вот только что посмотрел...

Date: 2010-10-30 07:52 am (UTC)
From: [identity profile] vit-r.livejournal.com
Ну нет или ну есть?

Как создавалась Coraline я не знаю.

Date: 2010-10-30 08:04 am (UTC)
From: [identity profile] juan-gandhi.livejournal.com
В смысле, не согласен. Есть исключения. :)

Date: 2010-10-30 08:29 am (UTC)
From: [identity profile] vit-r.livejournal.com
Она не рисованный мультфильм и не компьютерный. Такое сплавить по частям по разным отделам не очень-то просто.

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